ADDED order-independent Key:Value command variants with a foolproof, validated argument system, plus safe high-volume resource spawning.
ADDED new commands (Console & RCON):
ES.SpawnItem2 - Key:Value item spawn. Keys: BlueprintSkinQualityIsBlueprintQuantityArmorDurabilityDamageHypoHyperFor ES.SpawnDino2 - Key:Value dino spawn (replaces needing SpawnDino + SpawnDinoStats). Keys: BlueprintSaddleSaddleQualitySaddleArmorSaddleDuraSaddleDmgLevelImprintNeuteredPreventCryoSpawnAsEggGenderColorsHealthStaminaOxygenFoodWeightDamageCraftFor ES.SpawnBeacon - Spawns a beacon/supply crate/actor. Keys: BlueprintFor ES.DefeatBoss - Marks a single boss defeated for a player. Keys: BossDifficultyFor ES.DefeatAllBosses - Marks all bosses defeated for a player. Keys: DifficultyFor ES.UnlockNotes - Unlocks explorer notes for a player. Keys: RangeFor ES.UnlockEngram - Unlocks a specific engram for a player. Keys: BlueprintFor
CHANGED Resources now spawn as full stacks in single operations instead of one item at a time, so spawning large amounts no longer stalls the server CHANGED Quantity limits are now per-type: single/blueprint items are capped at MaxSpawnQuantity, stackable resources at (stack size x MaxResourceStacks)
FIXEDES.SpawnItem reading past its arguments when the last one was missing FIXED spawned items, saddles and cryopods failing when the game could not create the item FIXED stat-boosted dinos (ES.SpawnDinoStats) failing when the level-up notification is unavailable FIXED cryopods from ES.SpawnDino not being added to the player's inventory on new versions FIXED egg spawning on new versions
Made commands Helicoprion-compatible, now they automatically add a text saying "Enhanced Spawner" as a crafter if they're not a blueprint.
Added new commands:
ES.FixOldItems (RCON) - Loops through all items on the server and adds a crafter "Old Item"
ES.FixInventoryItems (Console) - Loops through all items of your current inventory and makes them "Old Item" crafter
ES.UnFixInventoryItems (Console) - Loops through all items of your current inventory and reverts "Old Item" crafter
Updated to latest game version
Added imprint argument
Added new randomisation system for stats of dinos and items Now you can put "10-20" and it will random between 10 and 20 or put "111.11-222.22" so it randoms between these values