SR's Enhanced Spawner

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Updated to UE 5.8.3

ADDED order-independent Key:Value command variants with a foolproof, validated argument system, plus safe high-volume resource spawning.

ADDED new commands (Console & RCON):

ES.SpawnItem2 - Key:Value item spawn. Keys: Blueprint Skin Quality IsBlueprint Quantity Armor Durability Damage Hypo Hyper For
ES.SpawnDino2 - Key:Value dino spawn (replaces needing SpawnDino + SpawnDinoStats). Keys: Blueprint Saddle SaddleQuality SaddleArmor SaddleDura SaddleDmg Level Imprint Neutered PreventCryo SpawnAsEgg Gender Colors Health Stamina Oxygen Food Weight Damage Craft For
ES.SpawnBeacon - Spawns a beacon/supply crate/actor. Keys: Blueprint For
ES.DefeatBoss - Marks a single boss defeated for a player. Keys: Boss Difficulty For
ES.DefeatAllBosses - Marks all bosses defeated for a player. Keys: Difficulty For
ES.UnlockNotes - Unlocks explorer notes for a player. Keys: Range For
ES.UnlockEngram - Unlocks a specific engram for a player. Keys: Blueprint For

ADDED SaddleArmor / SaddleDura / SaddleDmg so dino spawns can include a saddle with custom stats

Add For:<EOSID> to run any new command on another player
Stat keys accept ranges, e.g. Health:30-45

CHANGED Resources now spawn as full stacks in single operations instead of one item at a time, so spawning large amounts no longer stalls the server
CHANGED Quantity limits are now per-type: single/blueprint items are capped at MaxSpawnQuantity, stackable resources at (stack size x MaxResourceStacks)

FIXED ES.SpawnItem reading past its arguments when the last one was missing
FIXED spawned items, saddles and cryopods failing when the game could not create the item
FIXED stat-boosted dinos (ES.SpawnDinoStats) failing when the level-up notification is unavailable
FIXED cryopods from ES.SpawnDino not being added to the player's inventory on new versions
FIXED egg spawning on new versions

New config options:

JSON:
{
  "MaxSpawnQuantity": 300,
  "MaxResourceStacks": 500,
  "MaxSpawnLevel": 100000
}

All original ES. commands are unchanged.

ADDED automatic updates (see the new srdevs.net config section)


Full changelog on srdevs.net
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Fixed for Tides of Fortune (Genesis) major update (v89.31)
Fixed Dino Icons on cryopods
Fixed server crash with SpawnAsEgg option
Added Crafting Skill stat to ES.SpawnDinoStats

Updated to latest C++ Runtime
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Made commands Helicoprion-compatible, now they automatically add a text saying "Enhanced Spawner" as a crafter if they're not a blueprint.

Added new commands:
ES.FixOldItems (RCON) - Loops through all items on the server and adds a crafter "Old Item"
ES.FixInventoryItems (Console) - Loops through all items of your current inventory and makes them "Old Item" crafter
ES.UnFixInventoryItems (Console) - Loops through all items of your current inventory and reverts "Old Item" crafter

New config options:
JSON:
{
  "EnhancedSpawnerCrafterName": "Enhanced Spawner",
  "EnhancedSpawnerOldName": "Old Item"
}
Fixed for new game update
Fixed for UE 5.5
Fixed compatibility with Extinction Update
Fixed compatibility
Updated to latest game version
Added imprint argument
Added new randomisation system for stats of dinos and items
Now you can put "10-20" and it will random between 10 and 20 or put "111.11-222.22" so it randoms between these values
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