Items Plus Ascended + Cluster Transfer System

Paid Items Plus Ascended + Cluster Transfer System 1.31

No permission to buy ($45.00)
This resource is paid, and requires to be purchased
Items Plus Ascended v1.22
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed bug with inserting new server entries into itemsplusascended_servers

(no config changes)
Items Plus Ascended v1.21
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

The Pet Saver feature can now save buffs on pets when using Pelayori's Cryo Storage mod.

(no config changes)
Items Plus Ascended v1.20
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Added Ark Omega Ascended compatibility which auto disables features when the mod is detected to prevent breaking mod features.

(no config changes)
Items Plus Ascended v1.19
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Added BlockCraftingBonus option to prevent certain items to not gain bonus from crafting skill.
Removed DisableValidItemSystem because I don't believe this is needed in ASA.
Fixed upload reset command not functioning properly.
Prevented adding database overrides if ItemUploadsAndOverflowProtection is disabled.
Code:
json
    "JoinRestriction": {
      "Message": "You are not allowed to join this map currently.",
      "Scale": 1.5,
      "DisplayTime": 5.0,
      "Color": "Red"
    },
    "TransferRestriction": {
      "Message": "You are not allowed to transfer to that map from here.",
      "Scale": 1.5,
      "DisplayTime": 5.0,
      "Color": "Red"
    }
(config changes to ItemUploadsAndOverflowProtection and Messages sections)
Items Plus Ascended v1.18
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Added Death Saver integration with Lethal Protection.
JSON:
    "DisabledWhileRaidFlagged": true, //true will disable the feature if the player is raid flagged //false will allow the feature to work while raid flagged (Lethal Protection required for this feature)
    "DisabledWhilePvPFlagged": true, //true will disable the feature if the player is PvP flagged //false will allow the feature to work while PvP flagged (Lethal Protection required for this feature)
(config changes to DeathSaver section)
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