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  1. rio_aleksandr

    Free StarvedLogColor - v1.1

    Rebuilt for Unreal Engine 5.8
  2. rio_aleksandr

    StarvedLogColor

    rio_aleksandr updated StarvedLogColor with a new update entry: v1.1 Read the rest of this update entry...
  3. rio_aleksandr

    Paid BuildingRestrictor - v1.4

    Rebuilt for Unreal Engine 5.8
  4. rio_aleksandr

    BuildingRestrictor [Paid]

    rio_aleksandr updated BuildingRestrictor with a new update entry: v1.4 Read the rest of this update entry...
  5. rio_aleksandr

    BetterDedicatedStorage [Paid]

    rio_aleksandr updated BetterDedicatedStorage with a new update entry: v1.8 Read the rest of this update entry...
  6. rio_aleksandr

    Paid BetterDedicatedStorage - v1.8

    Rebuilt for Unreal Engine 5.8
  7. rio_aleksandr

    Armadoggo Taming Fix [Deleted]

    This resource has been removed and is no longer available.
  8. rio_aleksandr

    Free Anti PVE Griefing - v3.12

    Rebuilt for Unreal Engine 5.8. Added support for AutoBases by Pelayori. Fixed an issue that allowed Oviraptors to pick up other tribes' eggs even when the setting was disabled. Please note that config file has been modified. Make sure to update it.
  9. rio_aleksandr

    Anti PVE Griefing

    rio_aleksandr updated Anti PVE Griefing with a new update entry: v3.12 Read the rest of this update entry...
  10. rio_aleksandr

    Anti PVE Griefing

    It must be False for correct work. Are you sure the dinos are disappearing because of plugin? I tested it myself and also checked with several people who use this setting, and everything seems to be working fine. I couldn't find anything that would cause dinos to disappear because of plugin...
  11. rio_aleksandr

    Anti PVE Griefing

    Hi. Do you have DisableDinoDecayPvE=False set in your server's GUS.ini?
  12. rio_aleksandr

    Free Anti PVE Griefing - v3.11

    Added a new EnableHandCannonProtection parameter to the DinoManagement section. When enabled, Hand Cannons will no longer be able to push dinosaurs or characters belonging to another tribe. Added a new EnableDeadBoaProtection parameter to the EggsManagement section. When enabled, dead...
  13. rio_aleksandr

    Anti PVE Griefing

    rio_aleksandr updated Anti PVE Griefing with a new update entry: v3.11 Read the rest of this update entry...
  14. rio_aleksandr

    Paid BetterDedicatedStorage - v1.7

    Added a new configuration parameter: "UseExactClass": false This option controls how item classes are checked: When UseExactClass is enabled, only the exact item class will be accepted. When disabled, child classes will also be allowed.
  15. rio_aleksandr

    BetterDedicatedStorage [Paid]

    rio_aleksandr updated BetterDedicatedStorage with a new update entry: v1.7 Read the rest of this update entry...
  16. rio_aleksandr

    Paid BuildingRestrictor - v1.3

    Added building restriction support near Mission Terminals. Added building restriction support near Glitches. Added configurable building restrictions inside Mission Zones.
  17. rio_aleksandr

    BuildingRestrictor [Paid]

    rio_aleksandr updated BuildingRestrictor with a new update entry: v1.3 Read the rest of this update entry...
  18. rio_aleksandr

    [Poll] Policy on AI Generated resources (plugins, etc)

    I'll share my thoughts on this as well. Personally, I don't think AI-generated plugins have a place in our community - not because AI itself is bad, but because of the consequences it can have. Plugins run on live servers. It affect performance, stability, player data, and compatibility with...
  19. rio_aleksandr

    Anti PVE Griefing

    I've updated plugin here as well, but it takes some time for the update to go through moderation.
  20. rio_aleksandr

    Anti PVE Griefing

    rio_aleksandr updated Anti PVE Griefing with a new update entry: v3.9 Read the rest of this update entry...
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