Fix: the tribe commands (ZRcon.Tribes, ForceTribe, TribeAdmin, TribeOwner) could fail once after a few idle minutes and answer with the usage line instead of doing the job. They now retry once by themselves.
Safer: in ZRcon.TpDino / TpDinoAt, a bare number above 100 is now read as a dino id (same as id:N) instead of a count, so a dino id typed without "id:" targets that one dino, not all of them.
Fix: the TpDino preview announced every matching dino ("would move 17") instead of the number that would move; it now says "would move 2 (17 match, limited to 2)".
Fix: when a tribe command still fails after its retry, it now says so instead of answering "no player online" or the usage line.
ZRcon.Tribes all now also lists the tribes of online players that have no creature on the map.
Config unchanged. AsaApi 2.11 or newer (ARK 97 / Unreal Engine 5.8).