🛡️ SR's Newbie Protection Ascended

Paid 🛡️ SR's Newbie Protection Ascended 1.8

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This resource is paid, and requires to be purchased
EnableFullPvE config option now enables PvE for EVERYONE on the map, timers continue ticking for active PvE players
Fixed an issue where Mating Cooldowns in Survival Settings would completely disable them if multiplier is less than 1.0x
Fixed an issue with time calculation when received from database
Fixed an issue with np_tribes displaying wrong data or not removing players if their timer does not match 30 seconds
Added new survival settings to help PvE-Protected players survive
Added new turret settings not to consume ammo when shooting PvE or PvP players
Added new anti griefing features and reworked configuration
Added PvE and PvP zones available to configure on each map
Fixed performance issue with lots of (modded) turrets and dinos dealing damage
Fixed Tek Shield being able to redirect projectile damage
Fixed Poison/Smoke/Gravity grenade griefing by adding a feature
Fixed corrupt dinos being able to damage structures in some specific cases
Fixed Maeguana/Maewing being able to steal baby dinos
Fixed Wyvern special attacks being able to deal damage
Fixed AOE attacks being able to deal damage
Separated wild/corrupt dinos in configuration, wild dinos will override corrupted dinos if true
Restricted PvE<->PvP character and bag looting
Restricted PvE<->PvP grappling hook abuse
Restricted PvE<->PvP structure interactions
Restricted PvE<->PvP active taming dino killing
Added buff blocks to prevent things like diseases/poison grenades/noglin from ever being used to grief
Added many extra presets for new maps like Genesis/Genesis2
All new database entries now follow in-game timer system not bound to real world
Database is now always synced with the server
Resolved issue where commands were ignored by the database
Improved database interactions
Fully upgraded to UE 5.5 including ASAAPI Utils Messaging
Fixed issue with commands not executing from RCON or Console (or executing but doing nothing)
Fixed many issues with SQL database but please notice there will be additional rework to completely prevent client-side exploits from SQL injections
Reworked timers and Unix-based protection
Multiple bug fixes for identification methods.
Added Unix Timestamp wipe start option.

JSON:
{
  "UseStartUnixTimestamp": true,
  "StartTimestamp": 1738443600
}
Some tweaks to command execution

Fixed compatibility with Extinction Update
Added TurretSettings category inside configuration.

Now you can edit turret damage multipliers from PvE to PvP and backwards.

JSON:
"TurretSettings": {
  "AllowPvPTurretsToShootPvE": true,
  "AllowPvETurretsToShootPvP": true,
  "PvPtoPvETurretDamageMultiplier": 0.5,
  "PvEtoPvPTurretDamageMultiplier": 1.0
}
Fixed issue where /pvestatus self appeared as 2 messages.
Added ASAAPI Utils messaging. (Check configuration updates)

Edited commands:
setpve -> setpvetarget time in seconds (Console)
getpve -> getpvetarget (Console)

New commands:
newbieprotection.setpvetarget time in seconds (Console)
newbieprotection.getpvetarget (Console)
newbieprotection.setpveplayer eos time in seconds (Console & RCON)
newbieprotection.setpvetribe tribeid time in seconds (Console & RCON)
PrePvE Mode Fixes:
Fixed issue when player was unable to place or detonate C4 in PrePvE mode.
Fixed issue when player was unable to carry or drag other characters in PrePvE mode.

Only Structures Protected Mode Fixes:
Fixed issue when player was unable to place or detonate C4 near enemy pawns when only structures are protected.
Fixed issue when player was unable to carry or drag enemy pawns when only structures are protected.
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