Server Events Ascended

Trusted Paid Server Events Ascended 1.41

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Server Events Ascended v1.11
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Added new Arena options:
JSON:
"PlayerLimit": 10, //-1 disables limit //1+ sets a limit on players allowed in the arena
"DinoLimit": 10, //-1 disables limit //1+ sets a limit on dinos allowed in the arena
"PreventLeaving": true, //true - Prevent players from leaving the arena once the boss is spawned //false - Allow leaving arena at anytime //Admins with enablecheats can still leave
"PreventEntering": true, //true - Prevent players from enterng the arena once the boss is spawned //false - Allow enterng arena at anytime //Admins with enablecheats can still enter //event auto cancels if no players are in the arena
Added new supporting messages
PreventLeavingArenaWarning
PreventLeavingArena
PreventEnteringArena
ArenaPlayerLimit
ArenaPlayerLimitReached
ArenaDinoLimit
ArenaDinoLimitReached

(config changes to Arena and Messages sections)
Server Events Ascended v1.10
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Updated to allow EnteringRequiresPermission to be blank.
Fixed bug that allowed players to bypass the enter/exit restrictions by mounting a dino near the edge of the arena.

(no config changes since 1.09 )
Server Events Ascended v1.09
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Added new Arena setting
Code:
"PreventEntering": true, //true - Prevent players from enterng the arena once the boss is spawned //false - Allow enterng arena at anytime //Admins with enablecheats can still enter
Fixed bug that allowed players to walk backwards and exit with "PreventLeaving": true

(config changes to Arena )
*Server Events Ascended v1.08
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed a bug that allowed your spawned in bosses to be pushed around.

(no config changes since 1.06)
*Server Events Ascended v1.07
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed a bug with spawning certain dinos causing the server to hang.

(no config changes since 1.06)
Server Events Ascended v1.06
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed some range checks for various features.
Added new Arena options:
Code:
"PreventLeaving": true, //true - Prevent players from leaving the arena once the boss is spawned //false - Allow leaving arena at anytime //Admins with enablecheats can still leave
"EnteringRequiresPermission": [ //List of permissions required to enter the arena //Admins with enablecheats can enter without permission
  "Admins",
  "Default"
]
Added new Messages to support the new Arena options:
Code:
"PreventLeavingArenaWarning": {
  "Message": "Once the boss spawns you will be locked in the arena until you or the boss is dead!",
  "Scale": 2.0,
  "DisplayTime": 5.0,
  "Color": "Yellow"
},
"PreventLeavingArena": {
  "Message": "You have entered the boss arena and must fight to the death.",
  "Scale": 2.0,
  "DisplayTime": 5.0,
  "Color": "Red"
},
"PreventEnteringArena": {
  "Message": "You are not allowed to enter the boss arena.",
  "Scale": 2.0,
  "DisplayTime": 5.0,
  "Color": "Red"
}
(config changes to Arena and Messages)
Server Events Ascended v1.05
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixing issue that may award players twice the loot in some instances.

(no config changes)
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