How it works: since dinos and eggs don't really have an individual owner (most of the time), RateControl will pick the tribe member with the best appropriate multiplier, and the entire tribe will have this multiplier applied to them
A mysql connection is now needed to keep track of cooldowns on different servers in a cluster, this fixes the issue where a player could leave a large tribe, transfer to another server and farm solo with solo rates. Now this is not possible as mysql will share the cooldown after leaving a tribe with other servers
The config is now modular! This means you can just delete the multipliers you don't want/need entirely from the config
Fixed inverse multipliers (like player damage resistance) not properly stacking