THE ULTIMATE DAMAGE NUMBERS PLUGIN
THE EXACT SAME FEATURES & PLUGIN - NOW FOR ARK SURVIVAL EVOLVED!
NEXT GENERATION FLOATING DAMAGE NUMBERS FOR ARK: Survival Evolved (PRE-AQUATICA)
ALL DETAILS, FEATURES & FREE TRIAL:
--> ARK.KADEV.IO <--
THIS VIDEO SHOWS THE EXACT SAME FEATURES THAT THIS ASE PORT HAS!
FEATURES
CORE SYSTEM
- PER-PLAYER DISPLAY: Each player toggles their own damage numbers independently, within your server's visibility rules. No client mods required
- BUILT FOR PERFORMANCE: Optimized modern C++ with performance-focused damage-number handling
- FULL VISIBILITY CONTROL: Define who sees damage numbers in PvE, enemy, same-tribe and allied combat
- COMBAT-SPECIFIC RULES: Configure visibility separately for survivors and riders, unridden tames, and built structures
- PER-SOURCE MASTER TOGGLES: Independently control damage numbers for damage dealt by structures, damage dealt by wild creatures, and damage dealt to resource targets
- SERVER-ENFORCED LIMITS: Set final text-size, display-time and spread caps that apply to both default settings and saved player preferences
VISUAL EFFECTS
- COLOR THEMES: Create admin-defined presets using named, hex or RGB colors. Players select their preferred theme with
/dmg.themes - PERSPECTIVE-BASED COLORS: Display different colors for attackers, defenders and neutral viewers
- EXACT HIT LOCATION: Place damage numbers at the actual impact point when supported direct-hit information is available
- ABBREVIATED NUMBERS: Compact formatting such as 1.2K, 3.5M and 1B, with a choice of 0, 1 or 2 decimal places
- VELOCITY SCATTER: Add optional sideways drift for more active combat visuals
- DYNAMIC SIZING: Scale number size with damage dealt, making bigger hits appear larger within your server's size cap
- HEADSHOT INDICATOR: Configure custom text, colors and enlargement for headshots, while respecting the server's final size cap
PLAYER CUSTOMIZATION
- PERSONAL VIEWING RANGE: Players choose how far away they see damage numbers with
/dmg.distance, up to your server's maximum range - FIVE INDEPENDENT HIDE FILTERS: Hide tribe, enemy, ally, self or damage dealt to built structures independently with
/dmg.hide - SOLO MODE: Show only hits dealt and received by the player's own survivor and ridden creature
- PERSONAL DISPLAY SETTINGS: Let players choose their theme and adjust number size, display time, spread and visual effects when allowed
- ADMIN LOCKABLE: Disable player customization options server-wide while preserving each player's saved choice for when the option is allowed again
- NEW PLAYER DEFAULTS: Configure starting size, lifetime, jitter, solo mode, hit location and other display settings for new players
Your server rules always come first. Personal filters only reduce what that player sees; they never expand visibility beyond your configured rules. The structures filter hides hits on built structures while leaving resource targets separate. Solo mode still respects source switches and viewing-range limits.
EDITABLE COMMANDS & MESSAGES
- FULL COMMAND CUSTOMIZATION: Rename complete chat commands, including multiword phrases such as
/dmg shift - CUSTOM ARGUMENT WORDS: Customize the argument words players use with your commands
- EDITABLE REPLIES & HELP: Customize command replies, labels and help text to match your server
- CUSTOM BRANDING: Set your plugin's chat identity through
DisplayName. Add or remove sender brackets directly in the configured name - JOIN MESSAGE: Show a customizable login message containing your damage-number toggle command
- BUILT-IN COMMAND HELP: Players can use
/dmg.helpto see the available commands
INTEGRATION & QUALITY OF LIFE
- LOCAL PREFERENCE SAVING: Preserve player settings across server restarts without requiring a database
- OPTIONAL MARIADB STORAGE: Use MariaDB for database-backed player preferences and cross-server sharing
- CLUSTER GROUPS: Share preferences across servers using matching database, table prefix and cluster group settings
- DISCORD WEBHOOKS: Receive optional notifications when new plugin versions become available
- AUTO-UPDATER: Download new plugin versions automatically to your plugin folder
- AUTO HOTFIX INSTALL ON STARTUP: Signed, non-breaking KADevARK hotfixes install during your next server startup. Breaking updates remain manual
- HOT RELOAD: Apply supported configuration changes live without restarting your server
ADMINISTRATION
- LIVE CONFIGURATION RELOAD: Reload supported settings with
/dmg.reloador/dmg.config - PREFERENCES STAY LOADED: Ordinary reloads retain loaded player preferences without accessing their storage
- SERVER RANGE CONTROL: Use
/dmg.admin.distancein chat to control the server viewing limit. Player/dmg.distancecontrols personal range within that limit - RCON RELOAD STATUS: Check reload completion with
dmg.status - COMPLETION CONFIRMATIONS: Chat and player-console reload confirmations are sent after the reload completes
REQUIREMENTS & COMPATIBILITY
- SERVER REQUIREMENTS: ASE pre-Aquatica with ArkApi 3.56.
- OPTIONAL: MySQL/MariaDB: For persistent settings.
OVERVIEW, FEATURES & FREE TRIAL
--> KDV_DamageNumbers_ASE <--
DOCUMENTATION
--> ARK.KADEV.IO/DOCS <--
DISCORD
--> discord.kadev.io <--