CousinCustomRates Update — Fractional Tribe Multipliers Fixed
Fixed an issue where fractional TribeSizeMultiplier values, such as 1.5, could be rounded per item grant and apply as a higher rate than intended.
Example:
Global harvest: 10x
Tribe size 1 multiplier: 1.5x
Intended final rate: 15x...
cousin704 updated Cousin Custom Rates with a new update entry:
**CousinCustomRates Update — Fractional Tribe Multipliers Fixed**
Read the rest of this update entry...
## 🛡️ Cousin TribeLadder Update — ORP-Aware Raid Scoring
A new ORP-aware scoring system has been added to Cousin TribeLadder!
When a defending tribe goes offline, the plugin can now wait for your server's Offline Raid Protection delay before applying offline point multipliers.
### How it...
## ⏱️ Cousin TribeLadder Update — Player Playtime Tracking
A new update is now available for Cousin TribeLadder!
### New: EOS ID Playtime Tracking
Player time played is now tracked securely using their EOS ID.
Only verified online time is counted.
Playtime is saved automatically in the...
📢 Update — CousinCustomRates
New options are now available to better manage custom harvesting rates!
### ⚙️ ChangePlayerRate
This command can now apply a special harvesting rate to one player or their entire tribe.
changePlayerRate <EOS_ID>
Configuration:
"ChangePlayerRate": {
"Enable"...
cousin704 updated Cousin Custom Rates with a new update entry:
New options are now available to better manage custom harvesting rates!
Read the rest of this update entry...
## Tribe Ladder – Tribe & Raid Scoring Update
A new tribe-focused scoring update is coming after a few clients requests.
### New features
Offline tribe detection: Raids against tribes with no connected members can now receive reduced score rewards.
Online tribe-size multipliers: Score...
Many Many patch and fix pushed.
Many QOLs Added.
Cached updates, Bulk update of the API
Added a NUT Integration for UPS Support. The Manager can now gracefully shutdown your servers when a power outage is detected and not resolved.
https://github.com/dodocousin/CousinServerManager-updates
Fixed an issue where saved rate presets could fail to restore after a server restart. Rates now restore after the server world is fully ready, preventing the occasional AShooterGameState is null error.