Auto Stats Plugin Description
Features
Auto Stats is a server-side automatic dinosaur naming and tame-behavior plugin for ARK: Survival Evolved. It adds creature stat points to names after taming or claiming a baby, helping players identify their tames without manually typing each stat.
What It Does
When a player tames a creature or claims a baby, Auto Stats reads its base stat-point counters and creates a name using the configured format. Optional behavior settings are applied at the same time.
Example name:
In this example, [M] identifies a male creature. H, S, W and M represent health, stamina, weight and melee stat points. These are point counts, not health values or damage percentages. The branding and naming format can be customized.
Version: 1.1.0
Installation folder: TuFAutoStats
DLL: TuFAutoStats.dll
Commands
No player chat command is needed. Naming runs automatically on the configured tame and baby-claim events.
Admin Commands
Available through console or RCON:
Configuration
Auto Stats can be configured for:
Config
Requirements
Compiled against ArkApi: Live
Tested release DLL: V.2.0.8
ARK: Survival Ascended compatibility is not claimed.
Installation
Demonstration
Watch the Auto Stats demonstration on YouTube
The demonstration shows a Pteranodon receiving its stat-based name after taming.
License and External Connections
The reviewed v1.1.0 implementation runs locally and contains no online license verification, HWID binding, external web requests or telemetry submission. Optional rename and event messages are written to the local server log.
Commercial usage terms are separate from technical activation. Any future release introducing online licensing or external connections will require updated disclosures.
Pricing
License duration: Yearly
Notes
Names use base stat points rather than player-allocated level-up points. This version does not continuously rename creatures after each level-up, scan all existing tames on startup, or provide a mass-rename command. Reloading configuration affects subsequent supported events and does not automatically rename the entire server.
Automatic naming replaces the creature's name when a configured event is processed. Keep the format within the configured name-length limit. Other plugins that also rename creatures or change post-tame behavior may interact with these settings.
This version leaves ARK's native cryopod mating-timer behavior in place; it does not implement an additional cryo breeding system.
Support / Purchase
Contact Fuente for purchases, installation assistance and support. For issue reports, include the plugin version, ARK and ArkApi versions, map, reproduction steps and relevant logs. Remove credentials or private server information before sharing files publicly.
Features
Auto Stats is a server-side automatic dinosaur naming and tame-behavior plugin for ARK: Survival Evolved. It adds creature stat points to names after taming or claiming a baby, helping players identify their tames without manually typing each stat.
- Automatic naming after tame - Apply a configured stat name when a wild creature is tamed.
- Baby claim support - Apply stat names when unclaimed babies join a player tribe.
- Compact stat names - Display health, stamina, weight and melee points in an easy-to-read name.
- Additional stat options - Include oxygen, food or movement-speed points in the naming format.
- Gender labels - Customize male, female and genderless labels.
- Custom branding - Add your own server text to the naming format.
- Optional naming-dialog suppression - Skip the normal naming prompt after taming.
- Automatic passive behavior - Optionally set newly tamed or claimed creatures to passive.
- Automatic stop following - Optionally stop following after tame or baby claim.
- Ignore ally look - Optionally disable looking toward nearby allies.
- Separate behavior settings - Configure tame and baby-claim behavior independently.
- Live name replication - Updated names are sent to connected players through ARK's name-update mechanism.
- Config reload - Reload settings through console or RCON.
What It Does
When a player tames a creature or claims a baby, Auto Stats reads its base stat-point counters and creates a name using the configured format. Optional behavior settings are applied at the same time.
Example name:
Code:
[M] H25 S20 W27 M26 [TuF]
In this example, [M] identifies a male creature. H, S, W and M represent health, stamina, weight and melee stat points. These are point counts, not health values or damage percentages. The branding and naming format can be customized.
Version: 1.1.0
Installation folder: TuFAutoStats
DLL: TuFAutoStats.dll
Commands
No player chat command is needed. Naming runs automatically on the configured tame and baby-claim events.
Admin Commands
Available through console or RCON:
TuFAutoStats.Reload- Reload configuration and report success or failure.
Configuration
Auto Stats can be configured for:
- Automatic renaming after tame
- Automatic renaming after baby claim
- Baby-only filtering for tribe-change events
- Name format, stat selection and branding
- Male, female and genderless labels
- Naming-dialog suppression after tame
- Passive behavior after tame or baby claim
- Stop-following behavior after tame or baby claim
- Ignore-ally-look behavior
- Maximum name length
- Skipping dead creatures during renaming
- Rename and event logging
Config
This preview describes the available settings. It is not an installable config.json. Exact production keys, format tokens and default values are omitted. The editable configuration is supplied with the customer package.
Code:
AUTOMATIC NAMING
Choose whether names are applied after taming and baby claim.
Restrict tribe-change renaming to babies where required.
NAME FORMAT
Select supported stat points and their display order.
Add server branding and customize gender labels.
AFTER TAMING
Optionally skip the naming prompt.
Apply passive, stop-following and ignore-ally-look settings.
AFTER BABY CLAIM
Configure passive, stop-following and ignore-ally-look
behavior separately from wild taming.
NAME LIMITS
Set a maximum name length.
Optionally skip dead creatures when renaming.
LOGGING
Enable or disable rename and event messages in server logs.
Requirements
- ARK: Survival Evolved dedicated server on Windows x64.
- ArkServerAPI 3.56 or later, as declared by the package.
- No additional ArkApi plugin dependency is declared.
- No Workshop mod or client download is required.
- No MySQL database is required by v1.1.0.
Compiled against ArkApi: Live
Tested release DLL: V.2.0.8
ARK: Survival Ascended compatibility is not claimed.
Installation
- Stop the ARK server and back up any existing installation.
- Copy the supplied TuFAutoStats folder into
ShooterGame\Binaries\Win64\ArkApi\Plugins\. - Keep TuFAutoStats.dll, config.json and PluginInfo.json together in that folder.
- Adjust the naming format and behavior settings. Keep config.json valid JSON.
- Start the server and check the startup log.
- Test a new tame or baby claim to confirm the configured behavior.
- Use
TuFAutoStats.Reloadafter configuration changes. Restart the server for DLL updates.
Demonstration
Watch the Auto Stats demonstration on YouTube
The demonstration shows a Pteranodon receiving its stat-based name after taming.
License and External Connections
The reviewed v1.1.0 implementation runs locally and contains no online license verification, HWID binding, external web requests or telemetry submission. Optional rename and event messages are written to the local server log.
Commercial usage terms are separate from technical activation. Any future release introducing online licensing or external connections will require updated disclosures.
Pricing
License duration: Yearly
Notes
Names use base stat points rather than player-allocated level-up points. This version does not continuously rename creatures after each level-up, scan all existing tames on startup, or provide a mass-rename command. Reloading configuration affects subsequent supported events and does not automatically rename the entire server.
Automatic naming replaces the creature's name when a configured event is processed. Keep the format within the configured name-length limit. Other plugins that also rename creatures or change post-tame behavior may interact with these settings.
This version leaves ARK's native cryopod mating-timer behavior in place; it does not implement an additional cryo breeding system.
Support / Purchase
Contact Fuente for purchases, installation assistance and support. For issue reports, include the plugin version, ARK and ArkApi versions, map, reproduction steps and relevant logs. Remove credentials or private server information before sharing files publicly.
