Lethal Sightings Ascended

Paid Lethal Sightings Ascended 1.25

No permission to buy ($34.99)
This resource is paid, and requires to be purchased
Lethal Sightings Ascended v1.15
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

Dinos being tamed should be ignored.

Breaking Change - Update your dino stats in the config
Dino stats that are set to 0 will roll 0 now instead of random stats.
Previously 0 would be for random stats generation.
Now you can force a stat to have 0 points where previously 1 was the lowest possible.
Random stats are now rolled with -1.
I have updated the configs to reflect these changes.

(config changes to Stats and SuperStats)

Lethal Sightings Ascended v1.16
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

Fixed dino stats that have min/max set will no longer roll additional random rolls into them.

(no config changes since 1.15)

Lethal Sightings Ascended v1.17
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

ARK 69.24 Compatible

(no config changes)

Lethal Sightings Ascended v1.18
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

ARK 69.24 Compatible
Added the ability to send headers with httppost reward type.
Fixing reward dino cryo crash
Dino Stat changes (0 previously was random stats)
JSON:
      "StaminaMin": -1, //Set Min/Max to -1 to generate random stats
      "StaminaMax": -1, //Set Min/Max to -1 to generate random stats
      "OxygenMin": 0, //Set Min/Max to 0 to force 0 points
      "OxygenMax": 0, //Set Min/Max to 0 to force 0 points
Auth changes

(config change noted above)

Lethal Sightings Ascended v1.19
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

Fixed issue with multiple dino stat configurations not loading properly.

(no config changes since 1.18)

Lethal Sightings Ascended v1.20
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

Enabled Tribe Logs Ascended enhanced webhook handling integration
When you own that plugin this plugin will send all webhook messages through it instead
This will automatically activate when using Tribe Logs Ascended as well
https://discord.com/channels/703368268890636401/1196655509508460724

(no config changes since 1.18)

Lethal Sightings Ascended v1.21
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

Added optional parameter to lethalsightingsascended.DinoList to display non-exact coords.
lethalsightingsascended.DinoList true
Not including the parameter or anything other than true will show exact coords like it always has.

(no config changes since 1.18)

Lethal Sightings Ascended v1.22
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

Lost Colony Fixes

(no config changes since 1.18)

Lethal Sightings Ascended v1.23
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

Lost Colony Fixes
Experience reward fix

(no config changes since 1.18)

Lethal Sightings Ascended v1.24
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

Fixed a crash that could happen when a rare dino is spawned.

(no config changes since 1.18)

Lethal Sightings Ascended v1.25
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

Command rewards now support using {eosid}, {playerid}, and {tribeid}

(no config changes since 1.18)
Lethal Sightings Ascended v1.13
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

UE 5.5 Compatible

(no config changes)
Lethal Sightings Ascended v1.12
Server API 1.18+ Required and Visual C++ 2022 Runtime Files Required

Updated AllowedDinos and AllowedRareDinos to support Min/Max level
JSON:
        {
          "Dino": "Blueprint'/Game/PrimalEarth/Dinos/Mammoth/Mammoth_Character_BP.Mammoth_Character_BP'",
          "Weight": 1, //Weight is used to determine the chance of this dino being selected. The higher the number the more likely it will be selected.
          "MinLevel": 50, //Override the MinLevel for this dino (must be less than or equal to the MaxLevel and must use both settings if including them)
          "MaxLevel": 50 //Override the MaxLevel for this dino (must be greater than or equal to the MinLevel and must use both settings if including them)
        }
(optional config changes)
Lethal Sightings Ascended v1.11
Server API 1.16+ Required and Visual C++ 2022 Runtime Files Required

EXTINCTION FIXES

(no config changes)
Lethal Sightings Ascended v1.09
Server API 1.16+ Required and Visual C++ 2022 Runtime Files Required

Crash fixes
Changed random spawn delay logic: Time is now configurable. (previously was 0 to 59)
Added RandomStartupSpawnDelayMin //Minimum delay in minutes
Added RandomStartupSpawnDelayMax //Maximum delay in minutes
Added SpawnFrequencyChance to allow an actual chance to fail/succeed a rare spawn.
Removed SpawnChances as this was a confusing setting which didn't need modified.

(config changes to General)
Lethal Sightings Ascended v1.08
Server API 1.16+ Required and Visual C++ 2022 Runtime Files Required

Fixed API errors (AB release)

(no config change)
Lethal Sightings Ascended v1.07
Server API 1.12+ Required and Visual C++ 2022 Runtime Files Required

Rare/SuperRare spawns will be relocated that spawn near a player base/structure.

(no config change)
Lethal Sightings Ascended v1.06
Server API 1.12+ Required and Visual C++ 2022 Runtime Files Required

Added new spawn message token {type} to display the dino type.
Added crash protection for failed spawns.

(config change to Messages)
Lethal Sightings Ascended v1.04
Server API 1.12+ Required and Visual C++ 2022 Runtime Files Required

Fixed issue for host licenses.

(no config changes)
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