Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Lethal Sightings Ascended v1.15
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required
Dinos being tamed should be ignored.
Breaking Change - Update your dino stats in the config
Dino stats that are set to 0 will roll 0 now instead of random stats.
Random stats are now rolled with -1.Previously 0 would be for random stats generation.
Now you can force a stat to have 0 points where previously 1 was the lowest possible.
I have updated the configs to reflect these changes.
(config changes toStatsandSuperStats)
Lethal Sightings Ascended v1.16
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required
Fixed dino stats that have min/max set will no longer roll additional random rolls into them.
(no config changes since 1.15)
Lethal Sightings Ascended v1.17
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required
ARK 69.24 Compatible
(no config changes)
Lethal Sightings Ascended v1.18
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required
ARK 69.24 Compatible
Added the ability to send headers with httppost reward type.
Fixing reward dino cryo crash
Dino Stat changes (0 previously was random stats)
Auth changesJSON:"StaminaMin": -1, //Set Min/Max to -1 to generate random stats "StaminaMax": -1, //Set Min/Max to -1 to generate random stats "OxygenMin": 0, //Set Min/Max to 0 to force 0 points "OxygenMax": 0, //Set Min/Max to 0 to force 0 points
(config change noted above)
Lethal Sightings Ascended v1.19
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required
Fixed issue with multiple dino stat configurations not loading properly.
(no config changes since 1.18)
Lethal Sightings Ascended v1.20
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required
EnabledTribe Logs Ascendedenhanced webhook handling integration
When you own that plugin this plugin will send all webhook messages through it instead
This will automatically activate when usingTribe Logs Ascendedas well
https://discord.com/channels/703368268890636401/1196655509508460724
(no config changes since 1.18)
Lethal Sightings Ascended v1.21
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required
Added optional parameter tolethalsightingsascended.DinoListto display non-exact coords.
lethalsightingsascended.DinoList true
Not including the parameter or anything other thantruewill show exact coords like it always has.
(no config changes since 1.18)
Lethal Sightings Ascended v1.22
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required
Lost Colony Fixes
(no config changes since 1.18)
Lethal Sightings Ascended v1.23
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required
Lost Colony Fixes
Experience reward fix
(no config changes since 1.18)
Lethal Sightings Ascended v1.24
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required
Fixed a crash that could happen when a rare dino is spawned.
(no config changes since 1.18)
Lethal Sightings Ascended v1.25
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required
Command rewards now support using{eosid},{playerid}, and{tribeid}
(no config changes since 1.18)
Lethal Sightings Ascended v1.13
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required
UE 5.5 Compatible
(no config changes)
Lethal Sightings Ascended v1.12
Server API 1.18+ Required and Visual C++ 2022 Runtime Files Required
UpdatedAllowedDinosandAllowedRareDinosto support Min/Max level
(optional config changes)JSON:{ "Dino": "Blueprint'/Game/PrimalEarth/Dinos/Mammoth/Mammoth_Character_BP.Mammoth_Character_BP'", "Weight": 1, //Weight is used to determine the chance of this dino being selected. The higher the number the more likely it will be selected. "MinLevel": 50, //Override the MinLevel for this dino (must be less than or equal to the MaxLevel and must use both settings if including them) "MaxLevel": 50 //Override the MaxLevel for this dino (must be greater than or equal to the MinLevel and must use both settings if including them) }
Lethal Sightings Ascended v1.11
Server API 1.16+ Required and Visual C++ 2022 Runtime Files Required
EXTINCTION FIXES
(no config changes)
Lethal Sightings Ascended v1.09
Server API 1.16+ Required and Visual C++ 2022 Runtime Files Required
Crash fixes
Changed random spawn delay logic: Time is now configurable. (previously was 0 to 59)
AddedAddedRandomStartupSpawnDelayMin//Minimum delay in minutes
AddedRandomStartupSpawnDelayMax//Maximum delay in minutesSpawnFrequencyChanceto allow an actual chance to fail/succeed a rare spawn.
RemovedSpawnChancesas this was a confusing setting which didn't need modified.
(config changes toGeneral)
Lethal Sightings Ascended v1.08
Server API 1.16+ Required and Visual C++ 2022 Runtime Files Required
Fixed API errors (AB release)
(no config change)
Lethal Sightings Ascended v1.07
Server API 1.12+ Required and Visual C++ 2022 Runtime Files Required
Rare/SuperRare spawns will be relocated that spawn near a player base/structure.
(no config change)
Lethal Sightings Ascended v1.06
Server API 1.12+ Required and Visual C++ 2022 Runtime Files Required
Added new spawn message token{type}to display the dino type.
Added crash protection for failed spawns.
(config change toMessages)
Lethal Sightings Ascended v1.04
Server API 1.12+ Required and Visual C++ 2022 Runtime Files Required
Fixed issue for host licenses.
(no config changes)
We use essential cookies to make this site work, and optional cookies to enhance your experience.