Lethal Login

Paid Lethal Login 1.13

No permission to buy ($29.99)
This resource is paid, and requires to be purchased
Lethal Login v1.12
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

Updated some kick logic.
Admins can now use the LastSeen command to also locate themselves.
Enabled Tribe Logs Ascended enhanced webhook handling integration
When you own that plugin this plugin will send all webhook messages through it instead
This will automatically activate when using Tribe Logs Ascended as well
https://discord.com/channels/703368268890636401/1196655509508460724
Updated auth process

(no config changes)

Lethal Login v1.13
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

Updated duplicate character kicking logic.

(no config changes)
Lethal Login v1.11
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

UE 5.5 Compatible

(no config changes)
Lethal Login v1.10 Beta 2
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Crash prevention change.
All commands now work from Console as well.

(no config changes)
Lethal Login v1.09
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

ARK 43.8 crash fix

(no config changes)
Lethal Login v1.08
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Joining via permissions
Now integrated with Items+ character transfers
Will now block your server transfer in the Items+ Server Browser.

Added ControlMapTransferOrder to allow specifying what maps can be traveled to.
Items+ required for this to work
Will now block your server transfer in the Items+ Server Browser.
Code:
  "ControlMapTransferOrder": { //Items+ Only Feature - Control which maps are available for transfer
    "Maps": { //Map Name or ServerKey value (if using the commandline paramater) and the comma separated list of allowed maps you can transfer to //If the map is not listed (or contains a blank list) you can transfer to any map
      //ServerKey value must be used if you are using that commandline parameter
      "ScorchedEarth_WP": [ //Map Name or ServerKey we are transferring from
        "TheIsland_WP", //Map Name or ServerKey we can transfer to
        "Svartalfheim_WP" //Map Name or ServerKey we can transfer to
      ],
      "TheIsland_WP": [ //Map Name or ServerKey we are transferring from
        "ScorchedEarth_WP" //Map Name or ServerKey we can transfer to
      ],
      "Svartalfheim_WP": [ //Map Name or ServerKey we are transferring from
        //no maps listed so you can transfer to any map
      ]
    }
  },

(config change to ControlMapTransferOrder)
Lethal Login v1.07
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Added additional discord webhooks to allow splitting messages up between multiple channels.
Code:
json
  "Webhook": "", //Discord webhook used for as a fallback if the specific ones are not set // blank will disable this feature if specific webhooks are not set
  "Webhooks": { //Discord webhook to log message types to
    "Commands": "",
    "Bans": "",
    "Disconnections": "",
    "Kicks": "",
    "BanExpirations": "",
    "DupeCharactersAndLogins": ""
  },
(config changes noted above)
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