Lethal Limits

Paid Lethal Limits 1.07

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This resource is paid, and requires to be purchased
Lethal Limits v1.07
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed tribe limits not appearing correctly right away.
Updated structure link logic to help prevent double counting pillars.
Fixed crash with tribe merges.

(no config changes)
Lethal Limits v1.06
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed rare crash with tribe merges.

(no config changes)
Lethal Limits v1.05
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed login issue causing player limits to not calculate properly from v1.04

(no config changes)
Lethal Limits v1.04
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Players permission limits are now evaluated when they login to a map.

(no config changes)
Lethal Limits v1.03
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed issue with 0 limit structures/dinos causing an over the limit message to appear.
Added some mod structures to the ignore list as they manage their own limits and cause issues with tracking.
Alfa Oceanic Platforms

(config changes to IgnoresLimits)
Lethal Limits v1.02
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Dino limit fixes
Added new Command
"ToggleNoticiations": "/notify", //Allows players to toggle realtime notification on/off for themselves (ShowRealtimeCounts must be True for this to function)

New Settings (please note AllowAdminByPass moved also)
Code:
json
    "RealtimeNotificationPermissionGroup": "LimitsNotify", //Group used to allow players to toggle notifications on/off peronsally. (YOU MUST CREATE THIS GROUP "permissions.addgroup LimitsNotify")
    "OverLimitRestrictions": { //Settings for over limit restrictions
      "WarnOnly": false, //Do not enforce overlimit restrictions (should be used to allow transition time to comply with limits)
      "AllowConsumables": true, //Allow players to eat while over the limit restrictions active
      "AllowAdminByPass": true //While in admin restrictions are not enforced
    }
Added new Messages
RealtimeON
RealtimeOFF

(config changes noted above)
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