Custom Corpse Decay lets you control corpse decay timers for tamed creatures, wild creatures, and player bodies, with fully customizable settings and an easy reload command. Once the corpses dissapear the timer for the caches is always the maximun by default for that type of cache even if the corpse was harvested.
These are the config options:
These options allow to change the corpses affected depending on the owner and also the timers.
	
	
	
	
	
		
Command to reload the config:
Console/RCon command: CustomCorpseDecay.Reload
					
					
	
		
	
					
					
					
					
				These are the config options:
These options allow to change the corpses affected depending on the owner and also the timers.
		JSON:
	
	{
    "tamedDinosAffected": true,        // Apply to tamed creatures
    "tamedCorpseDecayTime": 30,        // Decay time (in seconds) for tamed creatures corpses
    "wildDinosAffected": true,         // Apply to wild creatures
    "wildCorpseDecayTime": 30,         // Decay time (in seconds) for wild creatures  corpses
    "playersBodiesAffected": true,     // Apply to player bodies
    "playersBodiesDecayTime": 30       // Decay time (in seconds) for player bodies
}Command to reload the config:
Console/RCon command: CustomCorpseDecay.Reload
 
	 
	
