Lethal Limits

Paid Lethal Limits 1.17

No permission to buy ($34.99)
This resource is paid, and requires to be purchased
Lethal Limits v1.17
Server API 1.19+ Required and Visual C++ 2022 Runtime Files Required

UE 5.5 Compatible

(no config changes)
Lethal Limits v1.12
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

EXTINCTION FIXES

(config change noted above)
Lethal Limits v1.09
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed an over the limit issue with structures set to allow 0

(no config changes)
Lethal Limits v1.08
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed issue with Rhynio picking up structures that are at max limit and not being able to place them down again.

(no config changes)
Lethal Limits v1.07
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed tribe limits not appearing correctly right away.
Updated structure link logic to help prevent double counting pillars.
Fixed crash with tribe merges.

(no config changes)
Lethal Limits v1.06
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed rare crash with tribe merges.

(no config changes)
Lethal Limits v1.05
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed login issue causing player limits to not calculate properly from v1.04

(no config changes)
Lethal Limits v1.04
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Players permission limits are now evaluated when they login to a map.

(no config changes)
Lethal Limits v1.03
Server API 1.15+ Required and Visual C++ 2022 Runtime Files Required

Fixed issue with 0 limit structures/dinos causing an over the limit message to appear.
Added some mod structures to the ignore list as they manage their own limits and cause issues with tracking.
Alfa Oceanic Platforms

(config changes to IgnoresLimits)
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