cheat permissions.add <steamid> Admins
(i've tried lowercase "admins" as well), it just gives an "invalid group/user" error. However when I add my steamid manually in the database with a new entry and the groups Default, Admins,
then it works fine.
Any assistance/guidance?// Static analysis causes internal compiler errors with auto-deduced return types,
// but some older VC versions still have return type deduction failures inside the delegate code
// when they are enabled. So we currently only enable them for static analysis builds.
USE_TUPLE_AUTO_RETURN_TYPES 1
- template< class OtherType, int OtherMode = ESPMode::Fast > friend class TSharedPtr;
+ template< class OtherType, int OtherMode > friend class TSharedPtr;
line 1155 @ SharedPointer.h---------------------------
The UE4-ShooterGame Server has crashed and will close
---------------------------
Fatal error!
VERSION: 333.15
ShooterGameServer.exe!ULevel::RouteActorInitialize() (0x00007ff67d827e2f) + 3 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\level.cpp:1911]
ShooterGameServer.exe!UWorld::InitializeActorsForPlay() (0x00007ff67d9acfc0) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\world.cpp:3240]
ShooterGameServer.exe!UEngine::LoadMap() (0x00007ff67d97c7bc) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\unrealengine.cpp:10325]
ShooterGameServer.exe!UEngine::Browse() (0x00007ff67d965c3b) + 43 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\unrealengine.cpp:9007]
ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x00007ff67c09becf) + 98 bytes [f:\build\summerbash2021\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:338]
ShooterGameServer.exe!UGameEngine::Init() (0x00007ff67d7b7266) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\gameengine.cpp:738]
ShooterGameServer.exe!UShooterEngine::Init() (0x00007ff67c077bcb) + 0 bytes [f:\build\summerbash2021\projects\shootergame\source\shootergame\private\shooterengine.cpp:385]
ShooterGameServer.exe!FEngineLoop::Init() (0x00007ff67b684f30) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\launch\private\launchengineloop.cpp:2113]
ShooterGameServer.exe!GuardedMain() (0x00007ff67b684ab2) + 12 bytes [f:\build\summerbash2021\engine\source\runtime\launch\private\launch.cpp:128]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff67b684bba) + 5 bytes [f:\build\summerbash2021\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff67b6888ac) + 17 bytes [f:\build\summerbash2021\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff67e69517d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffc458b7974) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc459fa271) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc459fa271) + 0 bytes [UnknownFile:0]
i get this server crashes on all servers, can anyone help me ?[API][error] Failed to create hook for APlayerController.ConsoleCommand
error, did I do something wrong? I'm unable to start my Ark after that. Sorry, am really new to this![API][error] Failed to create hook for APlayerController.ConsoleCommand
error, did I do something wrong? I'm unable to start my Ark after that. Sorry, am really new to this!